Bug Fixes
Reconnecting players will no longer come back dead in cases where they should still be alive
Fixed bug where players loading a save from the Citadel campfire could not earn the Medieval History badge
Cloned items with fuel should no longer spontaneously recharge
Fixed some visual artifacts with the lava streams in the Kiln
Optimized several meshes in the final biome
Players attempting to connect to a game in a different part of the world will no longer get stuck on the Loading screen
Fixed a case where attempting to join a room code that doesn't exist would break your menu buttons
Fixed an issue where reconnecting or loading a save as a skeleton would sometimes instantly kill you
Misc.
Reduced the amount of fall damage a player takes when leaving an anti-sphere
Restored original menu music

